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AI Insights · Timothy · July 2024

Top 5 Dynamic Games on Android in Netherlands: Q2 2024

Q2 2024 saw varied performance across the top 5 dynamic games on Android in the Netherlands, with notable trends in downloads, revenue, and active users.

Top 5 Dynamic Games on Android in Netherlands: Q2 2024

The second quarter of 2024 brought interesting trends for the top 5 dynamic games on the Android platform in the Netherlands. Here’s a closer look at the performance of these games, based on data from Sensor Tower.

Roblox by Roblox Corporation exhibited a steady revenue stream, fluctuating between $29K and $39K throughout the quarter. Downloads varied, peaking at 7.5K in mid-April and dipping to a low of 4.8K in early June. The game's weekly active users showed a strong upward trend, rising from 669K at the start of April to over 736K by the end of June.

EA SPORTS FC™: UEFA EURO 2024™ from Electronic Arts saw a significant increase in revenue, starting at $11K in early April and reaching up to $21K by early June. The game’s downloads showed moderate growth, with a notable spike to 5K in mid-June. Weekly active users climbed from 123K to a peak of 175K in mid-June before slightly decreasing to 166K by the end of the quarter.

Hypermarket 3D by Sunday.gg had a less consistent revenue performance, with occasional peaks reaching up to $21. Downloads saw a notable increase in early May, peaking at 4.1K. Weekly active users also climbed, starting at 4.5K and peaking at 6.4K in early May before settling at around 4.7K by the end of June.

Lords Mobile: Last Fighter from IGG.COM reported a strong revenue performance, peaking at $23K in late May. Downloads saw a peak of 4.6K in mid-April but gradually declined to 1.6K by the end of June. Weekly active users followed a downward trend from 8.3K in early April to 6.8K by the end of June.

Evony: The King's Return by TG Inc. demonstrated a consistent revenue increase, starting at $20K in early April and peaking at $25K in late May. Downloads varied, with a peak of 2.4K in late May. Weekly active users showed growth, starting at 4.9K and peaking at 8.1K in late April before stabilizing around 7.8K by the end of June.

For more insights on the performance of mobile games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024